![]() Heart: Literally a heart, it is also a throwable item.Can be found anywhere except in first aid and tool boxes. And with the amplifications these items' effects can be more powerful. Throwing bricks and bottles can distract enemies and make them move towards the place that they are thrown to. These items can also be used to disarm traps like: psychosis mines, duck TNTs, electricity floor traps. When throwable items hit the enemies, the enemies will be stunned for a short time or the insane player-like enemies will be avoided completely. To simplify: Players that are bleeding can be revived without this item, but dead players can only be revived with a syringe. This item can only be found in glass boxes that can be found on walls. Players that lose all their health and go down, and then proceed to bleed out or be killed, will be considered dead and can be brought back using this item. Players can revive other players that are bleeding out but this item will not speed up that process. Syringe: Let's the player revive dead players.Can be found in the tool boxes and the "Confidential"/Gift Room. Rig Recharger: Recharges the players rig after a use.Adrenaline: Causes the player to have infinte stamina and a faster movement speed for a limited time.Antidote can also be located when the sanity bar is completely empty in other words when the player is in psychosis. Antidote: Makes the player regain their sanity.Large ones can be found in locked tool boxes. Small ones can be found in door traps by disarming them, triggering traps doesn't count. ![]() Can be found in the tool boxes and on the ground.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |